How will player killing be controlled?
Well, only 2500 people or so will fit on a server, so there’s a control right there!
Will UO2 feature permanent death?
Yes, we want you to cancel your account and not send us any more money. We’re funny that way.
Can I be a craftsman in UO2?
No. We hate that stuff. I don’t play games to bake bread. I play them to crush!
Just in case you’re not totally blown away by this massive UO2 infodump, we now have “Comments from the UO2 Team“, initiated by Starr Long, UO2 producer and owner of one of the guys you never see in UO. Something to read after you finish with Jinxo–Azile War One (and let’s hope they finish before winter, because then maintaining supply lines is a bitch.)
Another feature I am very pleased with is our Path of the Avatar. Much like the classic Ultima IV, players will develop their characters through ethical choices not just monster bashing and treasure hoarding. The fact that this is now in an online environment makes it even more compelling, since players will face these choices with each other.
Thou hast r0xxed an eighth!